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Valakut, the Molten Pinnacle

Valakut, the Molten Pinnacle Russian

Last Modified 29.03.2020

If multiple mountains enter the battlefield at the same time, your Valakut’s ability will trigger for each of them, assuming there are 6 or more Mountains under your control now. why? Let’s know it

Valakut, the Molten Pinnacle

Oracle Text:

Land

Valakut, the Molten Pinnacle enters the battlefield tapped.

Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player.

{T}: Add {R}.

As Valakut has no mana cost nor a color marker, it is colorless (and not red as some would falsely assume).

We don’t see the “basic” sypertype in its type either, so — guess what — it is a nonbasic land, too. And despite being able to add red mana to your mana pool, thanks to its activated ability, it is not a Mountain, as it has no “Mountain” type.

Wooded Foothills

Wooded Foothills can’t find Valakut, because it is not a Mountain.

Primeval Titan

Primeval Titan’s triggered ability, on the other hand, can do that without a taking a sweat.

Regardless of how exactly Valakut is put into the battlefield, it does so tapped. It is so due to replacement effect that Valakut’s ability creates: your regular standard “enters the battlefield” is replaced by “enters the battlefield tapped” .

To figure out which effects would affect a permanent entering the battlefield, we have to check the permanent’s future abilities. We only take the following into account:

  • continuous effects that would affect a permanent entering the battlefield (Orb of Dreams);
  • the permanent’s own static abilities (like the Valakut has)
  • and continuous effects that already exist and would apply to the permanent. (Blood Sun)
Blood Moon

Blood Moon “rewrites” the type of nonbasic lands  to “Mountain” and negates all abilities generated from these cards rules text and their old land types

Nevertheless, Valakut enters the battlefield as untapped nonbasic Mountain named Valakut, the Molten Pinnacle.

Speaking of types, let’s see some examples:

Spreading Seas

If your tricky opponent has enchanted your Valakut with a Spreading Seas, Valakut becomes an Island, loses all its original abilities and gets a mana ability reading “{TAP}: add {U}” . Valakut does not, however, change its name nor becomes a basic land.

Urgorg, Tomb of Yawgmoth

An Urgorg, Tomb of Yawgmoth on the battlefield does not change Valakut’s own abilities, because, unlike Spreading Seas or Blood Moon, it adds a land type, not replaces it.

Valakut just becomes a Swamp in addition to its types, and gets “{TAP}: add {B}”.

Prismatic Omen

Prismatic Omen adds all basic land types to Valakut, making it, among other types, a Mountain, and allowing it to trigger off itself. Also, it would allow Valakut to trigger off any other land, e.g. a fetchland.

Nevertheless, Valakut is a land, and thus is grounds for all rules regarding playing lands. Namely, under normal circumstances, you can play only one land per turn, and may play lands during your turns. There are effects that allow players to play additional lands during a turn, but they don’t affect the timing restriction on playing lands. So, even if you are allowed to play a card during your opponent’s turn, you can’t play a land that way.

Azusa, Lost but Seeking

This lady on the battlefield under you control allows you to play three lands during your turn. Valakut is happy!

Djinn of Wishes

If you reveal a land this way, you only may play it if it is your turn and you haven’t played a land this turn.

Valakut’s second ability is triggered. Besides that, there is a condition in the ability text. That means, it will only trigger if the condition is met. Conditions are also checked on resolution of the ability, so, if the condition is not met, the ability will leave the stack having no effect.

Strip Mine

If a Mountain is destroyed before Valakut ability resolves, decreasing the Mountain count to 4, the ability will leave the stack with no effect. There is no point in destroying a freshly played Mountain if there are 5 or more other Mountains, though, as the ability will resolve normally this way.

Wasteland

Destroying a Valakut (which is not a Mountain) in response to its ability, is not the smartest move, as the ability on the stack exists regardless of its source.

Thespian’s Stage

If Thespian’s Stage copies a Mountain, it doesn’t enter the battlefield. It just has changed its own characteristics. Nevertheless the quantity of Mountains on the battlefield has increased.

You should turn Thespian’s Stage into Mountain before play 6th Mountain, otherwise Valakut’s ability will not trigger.

When an effect references an object using its type or subtype and none of the following words — “card” , “spell” , “source” or “scheme” — is used, it means that it references a permanent of the mentioned type. If you look carefully at the Valakut’s triggered ability, you can notice the “Mountain” word in its text, which is a land type. This means that the effect references land permanents with a “Mountain” type, regardless of whether they are basic or of their names. 

Sacred Foundry
Madblind Mountain
Snow-Covered Mountain
Any land with that type can trigger Valakut, if the “5 or more other Mountains” condition is met:

Valakut’s ability triggers off a Mountain entering the battlefield. This is called an EtB trigger. Such triggers are checked for all permanents in the battlefield, including freshly entering ones.

Annex

Valakut’s ability triggers off a Mountain entering the battlefield. This is called an EtB trigger. Such triggers are checked for all permanents in the battlefield, including freshly entering ones.

Harrow

If multiple mountains enter the battlefield at the same time, your Valakut’s ability will trigger for each of them, assuming there are 6 or more Mountains under your control now.

Scapeshift

If Valakut and a few Mountains enter the battlefield at the same time, its ability will trigger once per Mountain, as long as you control 6 or more Mountains now.

That would be all for today. Have fun!


  1. Fetchland is a Magic neologism (slang) for the cycle of lands (Bad River, Wooded Foothills, Arid Mesa, etc) that first appeared in Mirage expansion. The cycle got a power-up in Onslaught and was expanded in Zendikar. You can sacrifice a fetchland to search for a land of certain type and put it to the battlefield. These lands do not have mana abilities of their own and don’t produce mana unless some effect says otherwise. Sometimes the term is expanded to refer other lands that can find a land in your library — such as Terramorphic Expanse.

Translated by Alexey Rakhmanov